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Of course, very particular and specific conditions have to be met for these, depending on which move is being pulled off, so players can’t spam the new mechanic, but when it does happen, it will be quite effective. Lethal Hit allows players to be able to successfully land moves that can literally send players flying.
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Lethal Hit is another new mechanic being introduced in SoulCalibur 6. Upon the triggering os the slow motion effect, the opposing players engage in a single button exchange against each other, and the winner of this is decided by what has been described as a complicated rock-paper-scizzors-like system of strengths and weaknesses. Intended as a more defensive option, Reversal Edge is a single button timing-based mechanic that allows players to block oncoming attacks, which triggers a slow-motion effect, and thus allows them to quickly strike back with a counter attack of their own. GameplayĪmong the biggest additions being made by Soulcalibur 6 in terms of new mechanics is Reversal Edge. It’s been described as “a whole different experience that you’ll be able to enjoy.” More concrete information on this is yet to be revealed. More interestingly though, the developers have also claimed that in addition to the game’s main story mode, there will also be what is essentially a whole different story, which will be a different way to play the story mode. Project Soul have also confirmed that the game’s story will begin as Kilik sets out on his quest to steal the Soul Edge, while the developers have also said that players will be able to see the story from the perspective of multiple characters. The campaign will also have some substories, while storytelling will be done through a mix of cutscenes and narration done over illustrations and art. The story will take place between the years 15, and will once again focus on the battle between the two legendary blades – Soul Edge, the cursed sword, and Soul Calibur, the spirit sword. The way it will do that is by retelling the story of the very first Soulcalibur, and approach it from different angles and perspectives to reveal new secrets and revelations that were not included in the first game. StoryĪs mentioned already, Soulcalibur 6 is going to be a pretty story-focused game, which you don’t often see in fighters (though it is becoming more common once again lately), while we also know that the game will serve as a reboot of the series. Soulcalibur 6, just like Tekken 7, will run on Unreal Engine 4. They’re also making efforts to introduce mechanics that will help newcomers get accustomed with the game and its style as well. For starters, they’ve mentioned that the game will have quite a bit of focus on its narrative (which seems to be something of a renewed trend in fighters these days), while also stating that it will serve as a reboot of sorts for the series. Since the game’s announcement, the developers have been pretty vocal about how they’re approaching Soulcalibur 6’s development. The development of the game is being spearheaded by producer Motohiro Okubo, who previously handled the development of Tekken 7, but it working on his first Soulcalibur game ever.
THOUGHTS ON SOUL CALIBUR 5 PC PS4
Bandai Namco confirmed the game would be launching for the PS4 and Xbox One, of course, but also that it would be coming to PC as well, which is notable because this makes it the first time the series has ever released on PC. Developmentĭevelopment of Soulcalibur 6 began all the way back in 2014, before the game was first officially announced at 2017’s The Game Awards. Soulcalibur 6 is the next major instalment in the series, and being treated as a celebration of the franchise’s 20th anniversary.Īs such, Project Soul are approaching it as more of a reboot of the entire series. After a six year hiatus, Project Soul and Bandai Namco are bringing back the supremely popular fighting series Soulcalibur.